Return of Space Simulation Games

In this time of mundane games, repetitive gameplay and overly exploited genres, it feels good to possess some fresh air with a number of the old genres resurfacing once more . The credit, of course, goes to the chivalrous indie developers who, still during this world of capitalist gaming industry, illuminate our hearts with their spirit of creativity. One such genre that's gaining momentum by leaps and bounds is that the 'space simulation' genre. This time alone in E3 2014, there have been a couple of groundbreaking titles that really inspired awe - quite achievement given the character of mediocre games lately .

Although it had been a delight on behalf of me to experience all the newest games that are getting to hit the market eventually, the one that really turned my head and left me speechless was 'No Man's Sky'. This game literally beggars all description as nobody has ever attempted to create or maybe conceive a game of such scale. This is basically a procedurally generated massive game, which can sound simple, but, because the saying goes, you bought to ascertain it to believe. The mesmerizing vistas and therefore the bizarre environment teeming with unique flora and fauna on a seemingly alien planet are just the start of the story. This vast exploration game takes you on the journey to explore countless planets, and therefore the better part is: you get to possess your own space ship to fly off into space and back into different planets. How big is the size of the world you ask? Well, wouldn't it impress you if I were to inform you that each single player are going to be beginning on a special planet of his/her own? Can you now imagine the size of this game? Besides the expansive universe, the colourful visuals and dynamic environments are just sight of sore eyes.

What happens once you marry the genre of space simulation with person shooter? You get a game called 'Dreadnought'. This free-to-play action space simulation game is simply what the E3 had been missing right along . We have all played fast paced action games where little thinking and more reflexes are required. We have also seen previous space simulation games where your little pea sized craft sometimes gets into a pathetic situation with a big mother-ship of some kind, and you die wishing that only if you had one of those humongous ships at your command. To fill this void in your little world of gaming, 'Dreadnought' fills right in. This free-to-play massively online game puts you during a team battle where you repel against the enemy ships using skills and tactics (not reflexes). Ever played 'World of Tanks'? If so, then you will know exactly what I am talking about.

These are just a couple of titles of space simulation games that are getting to leave an honest long lasting mark on this genre; however, a game which will not only revitalize the genre to the backbone, but also revolutionize the gaming industry itself is 'Star Citizen'. Star Citizen is that the largest crowd funded Kickstarter project so far . With Chris Roberts, the chief developer of ever green titles like Freelancer and Starlancer, at the helms, Star Citizen is on its thanks to becoming one among the largest PC exclusive game in the industry. The reason why this game is PC exclusive is sort of simple: the consoles just cannot handle the demand of the graphics that are being run on this game. Using modified Cry Engine 3, this game is about in an open universe with plenty of exploration to be done, battles to be fought and places to be conquered.

There are many other games from this genre that are in development and really few in market like EVE Online, Kerbal program , Elite: Dangerous and Limit Theory and it all just goes to point out the rebirth of the long lost genre. It is time that the developers placed on their creative hats and therefore the gamers open up their mind to new stuff. Only then will genres like these truly flourish, proliferate and prosper.

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